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Main » 2008 » September » 06
Unfortunately as there are some questions I need to get answered before I can conduct mini quests I will postpone those until further notice. But don't worry, I won't forget I promised them. 
As a little bonus for today there is a 1% chance that mice either drop Negate Elements or Iron Skin pots! Also for high levels, there is a 10% chance that Charon drops License to Kill! All enjoy!

Views: 1189 | Added by: OverTime | Date: 2008-09-06 | Comments (0)

On tomorrow's restart the following changes will be made:
* it will not be possible to knock down someone who is using a Spear or a Staff in their main hand.
* Negate Elements layers on your opponent will be fully removed upon successfully hitting (not missing) them with Firewind, Frostbolt or Lightning bolt spell, however the damage for this spell will be lowered (i.e. divided by AmountOfLayers+1).
Fixed an issue with misplaced aggressor and target in the Negate Elements combat message.
Added clan_war_list command that will show the list of wars/land control conflicts the clan is currently engaged in.

Views: 959 | Added by: OverTime | Date: 2008-09-06 | Comments (0)

Weve launched a Caravan mini event in the Desert area. Once an hour or two (or three, who knows) a Caravan starts crossing the desert. It doesnt go very fast, but isnt either too slow. It will not react to people attacking it and will keep moving with its pace. Upon reaching its destination it will simply disappear. If you manage to "kill" or rob it by then, you are in for some good loot.
Views: 1103 | Added by: OverTime | Date: 2008-09-06 | Comments (0)

It will not be possible to cast Protection from Fire/Cold/Lightning on someone who is already affected by such a spell unless you are in their group. So if I have Protection from Fire and you try to buff me with Protection from Cold while not being in my group you will fail. If you try, however, to re-buff me with Protection from Fire, it will work. This change is effective as of next server restart.
Views: 995 | Added by: OverTime | Date: 2008-09-06 | Comments (0)

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