-- The backstab ability can now be toggled on and off from the Magic window. -- You will no longer try to backstab your target while making a riposte when attempting to flee. -- The automatic tournaments will be announced 20 minutes ahead of the start. -- The Dispel Magic will now have a 100% chance to succeed against mobiles if you use catalysts.
Using dispel magic in Stealth will disable Stealth mode. The Backstab change has been reverted. The dagger-users will now have a 3% chance to make a backstab in fight. Searing Pain effect now prevents spell-casting.
- The backstab change has been reverted. - Dagger-users who learned Backstab skill will now have a 3% chance to make a backstab in fight. - Backstab now removes (BackstabLevel/5 + 1) Iron Skin layers. If no layers remain after the Backstab will deal (Damage/(LayersRemoved+1)) damage. - You will now exit Stealth upon casting Dispel Magic. - Searing Pain effect will now fully prevent spellcasting. - The Extreme Prejudice quest has been added (starts at Veteran Sergeant NPC in Royal Warriors Camp).
Corrected mistake in shop, bar, inn, which were not closed on ESC; Client supports two small chats: with support unicode and "alternative", on majority computer faster; Corrected formatting filtered logs; Corrected removing separation with own avatars; Added possibility of renaming of marks; Changed one smile, is added badge Sun and Moon (*sun*, *moo*); Small additions;
1. At knockdown will be a possibility to run away with chance 50% from standard. Move as before is impossible. 2. The Personages, completely studied skill "Backstab" get possibility with chance equal 1% use skill in fight if dagger is main weapon. Damage - current HP enemy - 1 and is limited level dagger*260.